Difference between revisions of "Open Problems:65"
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− | + | A recent result in graph sketching {{cite|AhnGM-12}} can be rephrased in terms of a simultaneous message communication protocol with public coins. Specifically, suppose that $n$ players are each given a row of the adjacency matrix of some graph. The players simultaneously send a message to a central player who must then determine whether the graph is connected. Existing work shows that this is possible with $O(\log^3 n)$ bit messages from each player. Are $O(\log^2 n)$ or $O(\log n)$ bits sufficient? Also, is there a non-trivial lower bound if the players must use private coins? | |
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Revision as of 22:38, 13 June 2014
Suggested by | Andrew McGregor |
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Source | Bertinoro 2014 |
Short link | https://sublinear.info/65 |
A recent result in graph sketching [AhnGM-12] can be rephrased in terms of a simultaneous message communication protocol with public coins. Specifically, suppose that $n$ players are each given a row of the adjacency matrix of some graph. The players simultaneously send a message to a central player who must then determine whether the graph is connected. Existing work shows that this is possible with $O(\log^3 n)$ bit messages from each player. Are $O(\log^2 n)$ or $O(\log n)$ bits sufficient? Also, is there a non-trivial lower bound if the players must use private coins?